And, because SC4 gets unstable for me ( crashes, performance issues, especially if you have over 5 gb's of mods) in larger cities for me, for me it is the better game/city sim. In other ways, this is by far the best city builder since SC4: Rush hour. So much more detail and balance required here. Other points is the traffic, it's better than pretty much every game out there, but in no way near similar to traffic simulation in real life. ![]() ![]() ( but I understand the limitations of both hardware and software). The scale is also wrong imo and the overall max city size is quite small. I'm an infrastructure ( road) geek, and the little amount mobility means in this game ( you can have a city that is half clogged up/congested and still function well) is disappointing for me. In a way I'm very disappointed in how some things were done in this game. But the contrast, between low and high density, should be at least tenfold of what it is now, not to mention the lack of an ''in between'' situation like mid density. Of course things can't be perfect in a game, the traffic is an example of this, it's unrealistic for the engine to track 500.000+ individual commuters like they are now. How is my city, with a seemingly huge amount of skyscrapers, only have 140k people ? How can those skyscrapers only contain 19 households, but some low density ''villa'' contain 4 households ? Click to expand.Well, the biggest issue with the game imho is the lack of contrast between the low and high density zones like in SC4, and the obvious lack of ''mid density'' ( eg.
0 Comments
Leave a Reply. |